103A - Space Race (Atari) 109A/B - Winner IV (Midway) 120A - Basketball (Midway 123A/B - Gran Trak 10 (Atari/Kee) 127A - Wheels / Racer (Midway) 128A - Anti-Aircraft (Atari) 129A/B - Street Burner (Allied Leisure) - B? 132A/B - Tankers (Fun Games) - Need C and D 156A - Table Tennis (Nutting) 167A/B/C - Wheels II (Midway) x2 168A - Flim-Flam (2 player) (Midway) 174A/B - Trivia (Ramtek) 185B x3 - Used for early Midway Games 189A - Flim-Flam (4 player), 4 in 1 (Meadows) 192A - Seawolf (Midway) - Needs 185B/C 196A(x2)- Stunt Cycle (Atari) Need C 207C - ? 213A/B - Breakout (Atari) 215A - Tornado Baseball (Midway) - Need 185C x2 219A/B(x2) - Lemans (Atari) 222A/C(x3) - 280 Zzzap, Laguna Racer and many other Midway games (Midway) 224A/B/C - Night Driver (Atari) 231A/B/C - Sprint II (Atari) (x2) 239B/C - Flying Fortress (Electra) - also uses 132A 241A/c - Blockade, Comotion, Hustle (Gremlin) 247A/C - Midway Power Supply Checker 253A - Boot Hill (Midway) 256A - Double Play (Midway) 257A/B/C - Starship (Atari) x2 261A/B - Drag Race (Atari) x2 265A/B/C - Super Bug (Kee Games) 271A - Pinball, Display Board (Bally/Stern) - needs 270B/C 273A - Pinball, Volt Reg Board (Bally/Stern) - needs 270B/C 274A/E - Pinball, MPU Board (Bally/Stern) 275A - Pinball, Lamp Drv Board (Bally/Stern) - Needs 270C 278A - Clowns (Midway) 282 - Seawolf II (Midway) - Needs 283B 283B - Motherboard II (Midway) 287A(x2)/B(x2)/C - Sprint I (Atari) 288A/B - Firetruck (Atari) - also needs 265C 291A/D - Shuffleboard (Midway) 292A - Dog Patch (Midway) 294A/B - Super Breakout (Atari) 295A x2 - Space Invaders (Midway) 296A/B/C - Video Pinball (Atari) 299A/B - Football (Atari) 306A/B - Lunar Lander (Atari) 309A/C - Exercisor (Cinematronics/Vectorbeam) x2 310B/C Z80 Midway Compact (Midway) - Mother Board (18 Wheeler) 313A/B/C - Head-On (Gremlin) 321A - Starfire (Exidy) 322A/B - Asteroids/Asteroids Deluxe (Atari) x2 326A(x2)/B(x3) - Galaxian (Midway) 332A/B - Extra Bases (Midway) 333A/B - Targ (Exidy) 335A - Astro Fighter (Deco) 336A(x2)/B - Missile Command (Atari) 337A - 24" Sound Cable Space Encounters (Midway) 339A - Space Zap (Midway) - Needs 332B 340A - Eagle (Centuri) 341A - Carival/Head on II/Invico - Gremlin/Sega x2 342A - Bandido Video (Exidy) 342B - Bandido Audio (Exidy) 343A/B - Moon Cresta (Gremlin/Sega) 344B - Draw Poker (Electro Sport) - Needs A 345A/B - Pac-Man (Midway) x2 346A - Rally-X (Midway) x2 348A/B(x2) - Battlezone (Atari) 351A/332B - Gorf (Midway) x2 352A - Atari Audio Board Tester 353A- Space Firebird (Sega) 354A - The End (Stern) 355A - Phoenix (Centuri) 357 - Bezerk/Stern-PRU 1000 Photo Reflective Board Gorf/Midway Opto Board 359A - Defender (Williams) x2 362A - Wizard of Wor Midway - Needs 332B X2 363A - Astro Blaster/Sega XY (Sega) x3 364A/B/C - Route 16 (Centuri) 365A - Scramble/Super Cobra (Stern) x3 368A - Omega Race (Midway) x2 370A/B - Centipede (Atari) x2 371A/B - Red Baron (Atari) 374A - Galaga (Bosconian) - (Midway) x2 375A/B - Tempest (Atari) x2 376A - Frogger (Gremlin/Sega) x2 377A - Donkey Kong/Jr/Popeye/Mario Bros. (Nintendo) x3 378A/B - Qix (Taito) 379A - Vanguard (Centuri) 380A - Venture-Targ/Spectar (Exidy) - Needs 333B. 171C or 287C 382A - Astro Invader (Stern) 386A - Tron/Kickman (Midway) x2 387A - Reactor or Q*Bert w/ Modification (Gottlieb) 388A - Zaxxon/Super Zaxxon (Sega/Gremlin) - also Interface Bd. Up 'n Down/Zaxxon 398A - Turbo (Gremlin/Sega 399A - Red Alert (GDI) 414A - Mr. Do! (Universal) 415A - Pengo (Sega) 416A - Moon Patrol (Williams) 419A - Bagman (Stern) 420A - Star Trek 422A - Mad Planets - Mylstar (Gottlieb) 1000A/B/C - TF-650 test x2